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Git Commits -> Revision c09b1a9
Revision c09b1a9 by Ton Roosendaal (master) April 22, 2009, 11:54 (GMT) |
bugfix #18187 Using "Key Alpha" didn't work when using MBlur render. The accumulation code was assuming regular alpha then. Now it corrects for it. Still it's a bit of a weak spot in Blender's render system. I will look in the future to make this a real post process; converting all RGBA buffers in the system, including for all passes, to "key alpha". Combined with that our compositor should become alpha type aware too. Everything in Blender assumes premul alpha, which still just will work best in general... |
Commit Details:
Full Hash: c09b1a985c29e59736eef619e2dae1a1dcf2d73a
SVN Revision: 19869
Parent Commit: 785b784
Lines Changed: +45, -4
1 Modified Path:
/source/blender/render/intern/source/pipeline.c (+45, -4) (Diff)