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Git Commits -> Revision a92fc34
Revision a92fc34 by Campbell Barton (master) July 8, 2016, 00:27 (GMT) |
Fix/Workaround non-uniform scaled bones failing w/ IK solver Scaling a bone on the Y axis (for a stretch effect), wasn't supported by the IK solver. Support this by solving as uniform scaled bones by matching the X,Z axis to the Y. Requested by @pepeland, see D2088 for details. |
Commit Details:
Full Hash: a92fc348f46755c34023eff4fc1d7f467241c616
Parent Commit: 7a3ea87
Lines Changed: +23, -0
1 Modified Path:
/source/blender/ikplugin/intern/iksolver_plugin.c (+23, -0) (Diff)