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Git Commits -> Revision aa0c864
Revision aa0c864 by Jeroen Bakker (master) March 28, 2019, 13:59 (GMT) |
Fix T62874: Crash Texture shading+Transparency When texure shading is enabled, the transparency accum shaders were not set/updated. This resulted into a crash when transparent objects were rendered when shading mode was set to texture. This patch will add the V3D_SHADING_TEXTURE_COLOR to the modes for OIT so the shaders are set. Reviewed By: fclem Maniphest Tasks: T62874 Differential Revision: https://developer.blender.org/D4592 |
Commit Details:
Full Hash: aa0c864d4878a2483775d766c87fb41491138d10
Parent Commit: fe9c9a3
Lines Changed: +1, -1
1 Modified Path:
/source/blender/draw/engines/workbench/workbench_private.h (+1, -1) (Diff)