Blender Git Commit Log

Git Commits -> Revision aa0c864

Revision aa0c864 by Jeroen Bakker (master)
March 28, 2019, 13:59 (GMT)
Fix T62874: Crash Texture shading+Transparency

When texure shading is enabled, the transparency accum shaders were not set/updated.
This resulted into a crash when transparent objects were rendered when shading mode
was set to texture.

This patch will add the V3D_SHADING_TEXTURE_COLOR to the modes for OIT so the
shaders are set.

Reviewed By: fclem

Maniphest Tasks: T62874

Differential Revision: https://developer.blender.org/D4592

Commit Details:

Full Hash: aa0c864d4878a2483775d766c87fb41491138d10
Parent Commit: fe9c9a3
Lines Changed: +1, -1

1 Modified Path:

/source/blender/draw/engines/workbench/workbench_private.h (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021