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Git Commits -> Revision ad64cb6

Revision ad64cb6 by Clément Foucault (master)
August 1, 2018, 20:08 (GMT)
GPUMaterial: Make Localize tree live longer

This is in order to reference the localized node->storage when populating
the UBO data.

Commit Details:

Full Hash: ad64cb63448d69ec1667bfa2e4941dfb996841dd
Parent Commit: 4510f30
Lines Changed: +11, -8

3 Modified Paths:

/source/blender/blenkernel/BKE_node.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_material.c (+8, -1) (Diff)
/source/blender/nodes/shader/node_shader_tree.c (+2, -6) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021