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Git Commits  -> Revision add9aea
		
			
			
		
Revision add9aea by Campbell Barton (master) August 16, 2012, 10:13 (GMT)  | 
compositor - EWA filter was blurring too much by default, this caused the displace node to blur the image when no displacement was applied, making images fuzzy, the original C code has an interpolation option. Added this option back and use for displace and UV composite nodes.  | 
Commit Details:
Full Hash: add9aea57391a6c496a0541d97ef870c442adc81
SVN Revision: 49933
Parent Commit: 121fd26
Lines Changed:  +15,  -12
7 Modified Paths:
/source/blender/compositor/intern/COM_MemoryBuffer.cpp (+5, -2) (Diff)
/source/blender/compositor/intern/COM_MemoryBuffer.h (+1, -1) (Diff)
/source/blender/compositor/intern/COM_SocketReader.h (+3, -3) (Diff)
/source/blender/compositor/operations/COM_DisplaceOperation.cpp (+2, -2) (Diff)
/source/blender/compositor/operations/COM_MapUVOperation.cpp (+1, -1) (Diff)
/source/blender/compositor/operations/COM_ReadBufferOperation.cpp (+2, -2) (Diff)
/source/blender/compositor/operations/COM_ReadBufferOperation.h (+1, -1) (Diff)
/source/blender/compositor/intern/COM_MemoryBuffer.h (+1, -1) (Diff)
/source/blender/compositor/intern/COM_SocketReader.h (+3, -3) (Diff)
/source/blender/compositor/operations/COM_DisplaceOperation.cpp (+2, -2) (Diff)
/source/blender/compositor/operations/COM_MapUVOperation.cpp (+1, -1) (Diff)
/source/blender/compositor/operations/COM_ReadBufferOperation.cpp (+2, -2) (Diff)
/source/blender/compositor/operations/COM_ReadBufferOperation.h (+1, -1) (Diff)


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