Blender Git Loki

Git Commits -> Revision b0dc79c

January 6, 2015, 09:33 (GMT)
Revert "Fix T42888: Separate and Combine HSV distorts the hue value"

This reverts commit 1549fea9995c348bc14a9105df5e460644e2b33a.

After some further discussion with other developers in the team it becomes
clear there's no correct solution here. It is just more matter of what's
more convenient in particular case.

We're just going back to old code to avoid possible frustration with the
older files in newer blenders. This also means all HSV/HSL is considered
to be "linear" in the shading nodes.

Would be ported to 2.73 final.

Commit Details:

Full Hash: b0dc79c14bb89c030f56c6978e602ae90f8a70eb
Parent Commit: 6b6b28a
Lines Changed: +4, -6

3 Modified Paths:

/intern/cycles/kernel/shaders/node_combine_hsv.osl (+1, -2) (Diff)
/intern/cycles/kernel/shaders/node_separate_hsv.osl (+1, -1) (Diff)
/intern/cycles/kernel/svm/svm_sepcomb_hsv.h (+2, -3) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021