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Git Commits -> Revision b200c7a

Revision b200c7a by Daniel Stokes (master)
February 26, 2012, 21:57 (GMT)
Fixing a crash when converting physics objects in the Game Engine.

Commit Details:

Full Hash: b200c7a4df8f307599821fe08c6ae27895dcf14b
SVN Revision: 44472
Parent Commit: 7068fee
Lines Changed: +1, -0

1 Modified Path:

/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+1, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021