Blender Git Commit Log
Git Commits -> Revision b200c7a
Revision b200c7a by Daniel Stokes (master) February 26, 2012, 21:57 (GMT) |
Fixing a crash when converting physics objects in the Game Engine. |
Commit Details:
Full Hash: b200c7a4df8f307599821fe08c6ae27895dcf14b
SVN Revision: 44472
Parent Commit: 7068fee
Lines Changed: +1, -0
1 Modified Path:
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+1, -0) (Diff)