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Git Commits -> Revision b8bf0ee
Revision b8bf0ee by Sergey Sharybin (master) September 12, 2011, 09:47 (GMT) |
Fix #28613: SEGFAULT: When setting Best-Quality on a Bump Map in GLSL viewport Problem was caused by CRLF line ending instead of LF line ending. Re-generate pu_shader_material to use LF line ending and made gpu codegen treat r as space character. |
Commit Details:
Full Hash: b8bf0ee822a742039d364991e712dda09b58eb61
SVN Revision: 40158
Parent Commit: 156e967
Lines Changed: +1226, -1282