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Git Commits -> Revision b9bcc12
Revision b9bcc12 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 13, 2019, 20:24 (GMT) |
GPencil: Refactor: Add depth test in the fragment shader Now the GPencil object can correctly intersect the scene. Previously (old implementation) 2D GPencil objects would poke through in front meshes in certain situations (depending on stroke order). This is now fixed. This does not fix the intersection with the overlays. |
Commit Details:
Full Hash: b9bcc12eb9d6ca646350f80bfdfdd7c2714e96d0
Parent Commit: 29b4dc1
Lines Changed: +12, -0