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Git Commits -> Revision bba3b43
Revision bba3b43 by Clément Foucault (master) March 14, 2018, 02:29 (GMT) |
GPUTexture: Save sample count inside texture struct. This adds a quick way to know if a texture is a multisample texture and its sample count. |
Commit Details:
Full Hash: bba3b4311249203e13504e480d92bec9e8a3e96b
Parent Commit: 585208e
Lines Changed: +10, -0