Blender Git Commit Log
Git Commits  -> Revision bba3b43
		
			
			
		
| Revision bba3b43 by Clément Foucault (master) March 14, 2018, 02:29 (GMT) | 
| GPUTexture: Save sample count inside texture struct. This adds a quick way to know if a texture is a multisample texture and its sample count. | 
Commit Details:
Full Hash: bba3b4311249203e13504e480d92bec9e8a3e96b
Parent Commit: 585208e
Lines Changed:  +10,  -0


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