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Git Commits -> Revision c1b41b2
Revision c1b41b2 by Campbell Barton (master) March 30, 2009, 00:40 (GMT) |
r19455 to Re-enable vertex welding for soft-bodies failed even on simple cases like a cube with scrambled mesh data. Please test before committing. m_vertexArray has no doubles now and is not aligned to 3, using m_triFaceArray to get the verts for each face. |
Commit Details:
Full Hash: c1b41b20b0e938152f3e100c7a56cfd5fc49cabf
SVN Revision: 19459
Parent Commit: b182778
Lines Changed: +8, -4
1 Modified Path:
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+8, -4) (Diff)