Blender Git Commit Log

Git Commits -> Revision c1b41b2

Revision c1b41b2 by Campbell Barton (master)
March 30, 2009, 00:40 (GMT)
r19455 to Re-enable vertex welding for soft-bodies failed even on simple cases like a cube with scrambled mesh data.
Please test before committing.

m_vertexArray has no doubles now and is not aligned to 3, using m_triFaceArray to get the verts for each face.

Commit Details:

Full Hash: c1b41b20b0e938152f3e100c7a56cfd5fc49cabf
SVN Revision: 19459
Parent Commit: b182778
Lines Changed: +8, -4

1 Modified Path:

/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+8, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021