Blender Git Commit Log
Git Commits  -> Revision c1b41b2
		
			
			
		
Revision c1b41b2 by Campbell Barton (master) March 30, 2009, 00:40 (GMT)  | 
r19455 to Re-enable vertex welding for soft-bodies failed even on simple cases like a cube with scrambled mesh data. Please test before committing. m_vertexArray has no doubles now and is not aligned to 3, using m_triFaceArray to get the verts for each face.  | 
Commit Details:
Full Hash: c1b41b20b0e938152f3e100c7a56cfd5fc49cabf
SVN Revision: 19459
Parent Commit: b182778
Lines Changed:  +8,  -4
1 Modified Path:
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+8, -4) (Diff)


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