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Git Commits -> Revision c3034af

Revision c3034af by Mike Erwin (master)
September 17, 2016, 11:33 (GMT)
OpenGL: simplify basic_shader_bind

No need to enable/disable texturing with GLSL, just use textures in the fragment shader.

Commit Details:

Full Hash: c3034afa586e3c5009f852e42c6a46000daa2551
Parent Commit: 834cb93
Lines Changed: +0, -17

1 Modified Path:

/source/blender/gpu/intern/gpu_basic_shader.c (+0, -17) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021