Blender Git Commit Log
Git Commits -> Revision c3034af
Revision c3034af by Mike Erwin (master) September 17, 2016, 11:33 (GMT) |
OpenGL: simplify basic_shader_bind No need to enable/disable texturing with GLSL, just use textures in the fragment shader. |
Commit Details:
Full Hash: c3034afa586e3c5009f852e42c6a46000daa2551
Parent Commit: 834cb93
Lines Changed: +0, -17
1 Modified Path:
/source/blender/gpu/intern/gpu_basic_shader.c (+0, -17) (Diff)