Blender Git Loki

Git Commits -> Revision c51604e

September 7, 2021, 06:41 (GMT)
EEVEE: Use special depth shader to resolve the depth buffer

This was the cause of a bug on Intel Integrated GPU and might as well
impact other platforms.

Commit Details:

Full Hash: c51604e308d9606094ea43ad5c22978cc7d6f0a6
Parent Commit: 9207920
Lines Changed: +34, -4

1 Added Path:

/source/blender/draw/engines/eevee/shaders/eevee_film_resolve_depth_frag.glsl (+22, -0) (View)

5 Modified Paths:

/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_film.cc (+7, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_shader.cc (+2, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_shader.hh (+1, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/eevee_film_resolve_frag.glsl (+1, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021