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Git Commits -> Revision c5c2c3b
Revision c5c2c3b by Julian Eisel (transform-manipulators) October 22, 2016, 01:18 (GMT) |
Use more modern OpenGL for dial manipulator drawing Added a new shader for drawing with clipping plane. |
Commit Details:
Full Hash: c5c2c3be9815670ba6dba2f98f2bbc45fffde7f5
Parent Commit: 6e8a004
Lines Changed: +80, -42
1 Added Path:
/source/blender/gpu/shaders/gpu_shader_3D_clipped_uniform_color_vert.glsl (+16, -0) (View)
6 Modified Paths:
/source/blender/gpu/CMakeLists.txt (+1, -0) (Diff)
/source/blender/gpu/gawain/immediate.c (+11, -0) (Diff)
/source/blender/gpu/gawain/immediate.h (+1, -0) (Diff)
/source/blender/gpu/GPU_shader.h (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+15, -0) (Diff)
/source/blender/windowmanager/manipulators/intern/manipulator_library/dial_manipulator.c (+35, -42) (Diff)
/source/blender/gpu/gawain/immediate.c (+11, -0) (Diff)
/source/blender/gpu/gawain/immediate.h (+1, -0) (Diff)
/source/blender/gpu/GPU_shader.h (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+15, -0) (Diff)
/source/blender/windowmanager/manipulators/intern/manipulator_library/dial_manipulator.c (+35, -42) (Diff)