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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Branches -> transform-manipulators
"Transform-manipulators" branch
Total commits : 28
Total committers : 1
First Commit : October 18, 2016
Latest Commit : April 4, 2017
Commits by Month
Date | Number of Commits | |
---|---|---|
April, 2017 | 1 | |
March, 2017 | 0 | |
February, 2017 | 1 | |
January, 2017 | 3 | |
December, 2016 | 1 | |
November, 2016 | 8 | |
October, 2016 | 14 |
Committers
Author | Number of Commits |
---|---|
Julian Eisel | 28 |
Popular Files
Filename | Total Edits |
---|---|
drawobject.c | 79 |
view3d_draw.c | 69 |
gpu_shader.c | 62 |
CMakeLists.txt | 57 |
GPU_shader.h | 46 |
draw_manager.c | 45 |
view3d_draw_legacy.c | 43 |
glutil.c | 40 |
layer.c | 34 |
immediate.c | 33 |
Latest commits
April 4, 2017, 19:39 (GMT) |
Merge branch 'blender2.8' into transform-manipulators Conflicts: intern/gawain/gawain/immediate.h intern/gawain/src/immediate.c source/blender/editors/physics/physics_ops.c source/blender/editors/screen/glutil.c source/blender/editors/space_view3d/space_view3d.c source/blender/editors/space_view3d/view3d_draw.c source/blender/editors/space_view3d/view3d_edit.c source/blender/editors/space_view3d/view3d_ops.c source/blender/editors/transform/transform_manipulator.c |
February 12, 2017, 20:43 (GMT) |
Merge branch 'blender2.8' into transform-manipulators Conflicts: source/blender/editors/interface/resources.c source/blender/editors/space_view3d/view3d_intern.h source/blender/editors/transform/transform_manipulator.c source/blender/gpu/CMakeLists.txt source/blender/gpu/intern/gpu_shader.c |
January 29, 2017, 23:21 (GMT) |
Merge branch 'blender2.8' into transform-manipulators |
January 20, 2017, 16:05 (GMT) |
Merge branch 'blender2.8' into transform-manipulators |
January 14, 2017, 16:53 (GMT) |
Merge branch 'blender2.8' into transform-manipulators Conflicts: source/blender/editors/space_view3d/view3d_edit.c source/blender/editors/space_view3d/view3d_ops.c source/blender/editors/transform/transform_manipulator.c |
December 15, 2016, 21:20 (GMT) |
Merge branch 'blender2.8' into transform-manipulators |
November 29, 2016, 12:23 (GMT) |
Merge branch 'blender2.8' into transform-manipulators Conflicts: source/blender/blenloader/intern/versioning_270.c source/blender/editors/interface/resources.c source/blender/editors/screen/glutil.c source/blender/gpu/intern/gpu_shader.c |
November 29, 2016, 12:02 (GMT) |
Fix out of bound array access And other minor fixes. |
November 10, 2016, 22:24 (GMT) |
Use axes colors from custom-manipulators branch |
November 10, 2016, 22:07 (GMT) |
Don't draw helplines when using transform manipulators Also removed unused transform flag. |
November 9, 2016, 00:00 (GMT) |
Remove bad storage hacks of old transform manipulators Got rid of Scene.twcent, Scene.twmin, Scene.twmax, RegionView3D.twmat, RegionView3D.twdrawflag, RegionView3D.tw_idot, TransInfo.mat, TransInfo.vec. Also cleaned-up variable and define names. Decided to completely remove the struct members without doing proper file conversion for non-runtime ones. That will cause minor compatibility breakage but that's okay for 2.8. |
November 8, 2016, 20:22 (GMT) |
Remove old transform manipulators code |
November 8, 2016, 19:42 (GMT) |
Merge branch 'blender2.8' into transform-manipulators Conflicts: source/blender/gpu/intern/gpu_shader.c |
November 8, 2016, 19:36 (GMT) |
Rotation value indicator for rotation manipulators Adds the arc thingy that displays the current delta rotation value while rotating. It is a different implementation than the one of the custom-manipulators branch which was based on mouse coordinates and thus didn't work correctly with snapping and precision (shift) tweaking. This new implementation is based on object matrix and fixes these issues. Commit only adds support for rotating objects, not yet for other elements (polygons, bones, GPencil points, etc) Also some minor cleanup of course ;) |
October 24, 2016, 00:36 (GMT) |
Make transform manipulators of multiple types work together nicely |
October 23, 2016, 23:39 (GMT) |
Some cleanups/refactors for transform manipulators |
October 23, 2016, 21:37 (GMT) |
Add missing file |
October 23, 2016, 21:33 (GMT) |
Implement new resize manipulators |
October 22, 2016, 01:18 (GMT) |
Use more modern OpenGL for dial manipulator drawing Added a new shader for drawing with clipping plane. |
October 21, 2016, 22:31 (GMT) |
Merge branch 'blender2.8' into transform-manipulators |
MiikaHweb - Blender Git Statistics v1.06