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Git Commits -> Revision c9360b2
Revision c9360b2 by Jeroen Bakker (master) May 14, 2020, 12:28 (GMT) |
Fix T73286: Projection Painting Dense Mesh Bleed When projection painting a dense mesh a face can be marked PROJ_FACE_DEGENERATE when it is too small. Degenerative faces are handled differently and as documented can create incorrect results. Not sure what these incorrect results are and if there could be a better solution for handling these results. This fix would only mark a face degenerative when all the verts are the same. Reviewed By: Campbell Barton Differential Revision: https://developer.blender.org/D7662 |
Commit Details:
Full Hash: c9360b239bc7ebe09721b7d740995f01ee7d8bb3
Parent Commit: 08ac4d3
Lines Changed: +1, -1
1 Modified Path:
/source/blender/editors/sculpt_paint/paint_image_proj.c (+1, -1) (Diff)