Blender Git Commit Log

Git Commits -> Revision c9360b2

Revision c9360b2 by Jeroen Bakker (master)
May 14, 2020, 12:28 (GMT)
Fix T73286: Projection Painting Dense Mesh Bleed

When projection painting a dense mesh a face can be marked
PROJ_FACE_DEGENERATE when it is too small. Degenerative faces are
handled differently and as documented can create incorrect results.

Not sure what these incorrect results are and if there could be a better
solution for handling these results.

This fix would only mark a face degenerative when all the verts are the
same.

Reviewed By: Campbell Barton

Differential Revision: https://developer.blender.org/D7662

Commit Details:

Full Hash: c9360b239bc7ebe09721b7d740995f01ee7d8bb3
Parent Commit: 08ac4d3
Lines Changed: +1, -1

1 Modified Path:

/source/blender/editors/sculpt_paint/paint_image_proj.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021