Blender Git Loki
Git Commits -> Revision c96f28a
Revision c96f28a by Campbell Barton (master) August 27, 2011, 03:25 (GMT) |
- use %u rather tham %d for unsigned ints in string formatting funcs. - replace (strlen(str) == 0) with str[0]==' ' |
Commit Details:
Full Hash: c96f28a718b0c94b52781cc91d384d2aeedf8c02
SVN Revision: 39731
Parent Commit: 6926060
Lines Changed: +71, -71
15 Modified Paths:
/intern/itasc/kdl/frames_io.cpp (+3, -3) (Diff)
/source/blender/blenkernel/intern/mesh_validate.c (+26, -26) (Diff)
/source/blender/blenkernel/intern/pointcache.c (+5, -5) (Diff)
/source/blender/blenloader/intern/readblenentry.c (+1, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+3, -3) (Diff)
/source/blender/editors/animation/anim_markers.c (+1, -1) (Diff)
/source/blender/editors/animation/fmodifier_ui.c (+1, -1) (Diff)
/source/blender/editors/object/object_modifier.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+1, -1) (Diff)
/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp (+8, -8) (Diff)
/source/blender/imbuf/intern/tiff.c (+1, -1) (Diff)
/source/blender/makesrna/intern/makesrna.c (+17, -17) (Diff)
/source/blender/makesrna/intern/rna_define.c (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_RandomActuator.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/Exception.cpp (+1, -1) (Diff)
/source/blender/blenkernel/intern/mesh_validate.c (+26, -26) (Diff)
/source/blender/blenkernel/intern/pointcache.c (+5, -5) (Diff)
/source/blender/blenloader/intern/readblenentry.c (+1, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+3, -3) (Diff)
/source/blender/editors/animation/anim_markers.c (+1, -1) (Diff)
/source/blender/editors/animation/fmodifier_ui.c (+1, -1) (Diff)
/source/blender/editors/object/object_modifier.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+1, -1) (Diff)
/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp (+8, -8) (Diff)
/source/blender/imbuf/intern/tiff.c (+1, -1) (Diff)
/source/blender/makesrna/intern/makesrna.c (+17, -17) (Diff)
/source/blender/makesrna/intern/rna_define.c (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_RandomActuator.cpp (+1, -1) (Diff)
/source/gameengine/VideoTexture/Exception.cpp (+1, -1) (Diff)