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Git Commits -> Revision d122f24

Revision d122f24 by Mitchell Stokes (master)
June 29, 2011, 01:53 (GMT)
BGE Animations: Fixing a bug with priority and non continuous animations.

Commit Details:

Full Hash: d122f24c1af429dd59a0051db01650fd2b1abbba
SVN Revision: 37932
Parent Commit: de3c95a
Lines Changed: +16, -12

7 Modified Paths:

/source/gameengine/Converter/BL_ActionActuator.cpp (+1, -2) (Diff)
/source/gameengine/Ketsji/BL_Action.cpp (+8, -3) (Diff)
/source/gameengine/Ketsji/BL_Action.h (+1, -1) (Diff)
/source/gameengine/Ketsji/BL_ActionManager.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/BL_ActionManager.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+1, -1) (Diff)
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