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Git Commits -> Revision d39154b
Revision d39154b by Campbell Barton (master) June 18, 2008, 09:06 (GMT) |
bugfix, BGE, use vec.safe_normalized() rather then vec.normalized() because in some cases the ray_cast sensor could crash blender. |
Commit Details:
Full Hash: d39154bb50571c07fa5f2425261f123034b0b1c1
SVN Revision: 15262
Parent Commit: 48c7c9d
Lines Changed: +1, -1
1 Modified Path:
/source/gameengine/Ketsji/KX_RayCast.cpp (+1, -1) (Diff)