Blender Git Commit Log

Git Commits -> Revision d39154b

Revision d39154b by Campbell Barton (master)
June 18, 2008, 09:06 (GMT)
bugfix, BGE, use vec.safe_normalized() rather then vec.normalized() because in some cases the ray_cast sensor could crash blender.

Commit Details:

Full Hash: d39154bb50571c07fa5f2425261f123034b0b1c1
SVN Revision: 15262
Parent Commit: 48c7c9d
Lines Changed: +1, -1

1 Modified Path:

/source/gameengine/Ketsji/KX_RayCast.cpp (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021