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Git Commits -> Revision dbed334

Revision dbed334 by Clément Foucault (master)
May 29, 2017, 13:52 (GMT)
Eevee: Remove non-ltc area light code + optimisation.

Reduce size ShadingData struct leads to some improvement even with more computation.

Commit Details:

Full Hash: dbed33479a9f55e42b70ea03fe796b10337a21c7
Parent Commit: 9323996
Lines Changed: +81, -206

4 Modified Paths:

/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+0, -71) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_direct_lib.glsl (+47, -64) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+30, -66) (Diff)
/source/blender/draw/engines/eevee/shaders/ltc_lib.glsl (+4, -5) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021