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Git Commits -> Revision dd1f6c6
Revision dd1f6c6 by Ton Roosendaal (master) December 4, 2005, 20:43 (GMT) |
Orange bramch: New diffuse shader, "Fresnel", which using existing fresnel formula. Since it hilights edges (away from lamp), nice to fill darker parts with the new layering system. Weird stuff though; http://www.blender.org/bf/0001_0040.avi (Movie disappears in a couple of days!) Note; for ray-shadow you need to use the Bias, to prevent 'terminator' problems. I made that option default now. |
Commit Details:
Full Hash: dd1f6c649a42258c71a2234eeede0b16b3ef245f
SVN Revision: 6018
Parent Commit: 386ac38
Lines Changed: +35, -20
9 Modified Paths:
/source/blender/blenkernel/bad_level_call_stubs/stubs.c (+1, -0) (Diff)
/source/blender/blenkernel/BKE_bad_level_calls.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/displist.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/material.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_material_types.h (+1, -0) (Diff)
/source/blender/render/extern/include/render.h (+1, -0) (Diff)
/source/blender/render/intern/source/rendercore.c (+23, -18) (Diff)
/source/blender/src/buttons_shading.c (+5, -1) (Diff)
/source/blender/src/previewrender.c (+1, -0) (Diff)
/source/blender/blenkernel/BKE_bad_level_calls.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/displist.c (+1, -0) (Diff)
/source/blender/blenkernel/intern/material.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_material_types.h (+1, -0) (Diff)
/source/blender/render/extern/include/render.h (+1, -0) (Diff)
/source/blender/render/intern/source/rendercore.c (+23, -18) (Diff)
/source/blender/src/buttons_shading.c (+5, -1) (Diff)
/source/blender/src/previewrender.c (+1, -0) (Diff)