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Git Commits -> Revision deac415
Revision deac415 by Daniel Stokes (master) May 20, 2012, 21:19 (GMT) |
Fix #31511: GLSL preview is much darker than F12 results A problem caused by Harmony branch code. A value was being set improperly for the GLSL shader. |
Commit Details:
Full Hash: deac41506fbba6040f89e578f0f4b8ba5c506bf8
SVN Revision: 46821
Parent Commit: 2d2d36f
Lines Changed: +1, -1
1 Modified Path:
/source/blender/gpu/intern/gpu_material.c (+1, -1) (Diff)