Blender Git Commit Log

Git Commits -> Revision deac415

Revision deac415 by Daniel Stokes (master)
May 20, 2012, 21:19 (GMT)
Fix #31511: GLSL preview is much darker than F12 results

A problem caused by Harmony branch code. A value was being set improperly for the GLSL shader.

Commit Details:

Full Hash: deac41506fbba6040f89e578f0f4b8ba5c506bf8
SVN Revision: 46821
Parent Commit: 2d2d36f
Lines Changed: +1, -1

1 Modified Path:

/source/blender/gpu/intern/gpu_material.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021