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Git Commits -> Revision e0b8abf
Revision e0b8abf by Brecht Van Lommel (vr_scene_inspection) February 20, 2020, 12:00 (GMT) |
Fix Embree failing on objects with a very high number of motion steps Set the limit to 129 to match Embree. This applies to all devices for consistent render results. Ref T73778 |
Commit Details:
Full Hash: e0b8abf19b5c3c7ad7d1c88c5b340c1823f278d0
Parent Commit: a639b37
Committed By: Julian Eisel
Lines Changed: +32, -14
6 Modified Paths:
/intern/cycles/blender/addon/properties.py (+1, -1) (Diff)
/intern/cycles/blender/blender_object.cpp (+1, -1) (Diff)
/intern/cycles/blender/blender_util.h (+5, -3) (Diff)
/intern/cycles/bvh/bvh_embree.cpp (+19, -9) (Diff)
/intern/cycles/render/geometry.h (+3, -0) (Diff)
/intern/cycles/render/object.h (+3, -0) (Diff)
/intern/cycles/blender/blender_object.cpp (+1, -1) (Diff)
/intern/cycles/blender/blender_util.h (+5, -3) (Diff)
/intern/cycles/bvh/bvh_embree.cpp (+19, -9) (Diff)
/intern/cycles/render/geometry.h (+3, -0) (Diff)
/intern/cycles/render/object.h (+3, -0) (Diff)