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Git Commits -> Revision e42f61d
Revision e42f61d by Pablo Dobarro (master) March 16, 2020, 16:53 (GMT) |
Fix incorrect Face Sets when using mask extract Mask extract modifies the topology when adding the boundary loop, so previous face sets may not be correct in the new mesh. Remove the face sets datalayer and let sculpt mode rebuild it when entering sculpt mode in the new object. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D7129 |
Commit Details:
Full Hash: e42f61dda8b635511f083c09ccda5db9d28ec172
Parent Commit: bab0fd1
Lines Changed: +5, -0
1 Modified Path:
/source/blender/editors/mesh/editmesh_mask_extract.c (+5, -0) (Diff)