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Git Commits -> Revision eae9b86

Revision eae9b86 by Philipp Oeser (master)
August 22, 2019, 14:01 (GMT)
Fix crash using 'Mesh > Normals > Point to Target' from the header menu

This was working from Alt+N menu but was passing wrong ARegion
(alongside wrong mouse coords) to ED_view3d_win_to_3d_int when called
from the header menu.

Operator context INVOKE_REGION_WIN takes care of this.

This also fixes wrong behavior of 'Mesh > Normals > Rotate' when called
from the header menu.

part of T69019

Reviewers: billreynish, mont29

Maniphest Tasks: T69019

Differential Revision: https://developer.blender.org/D5555

Commit Details:

Full Hash: eae9b86297876d2172681e880fe2bcc8450a01ed
Parent Commit: 54fd817
Lines Changed: +1, -1

1 Modified Path:

/release/scripts/startup/bl_ui/space_view3d.py (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021