Blender Git Commit Log
Git Commits -> Revision eae9b86
Revision eae9b86 by Philipp Oeser (master) August 22, 2019, 14:01 (GMT) |
Fix crash using 'Mesh > Normals > Point to Target' from the header menu This was working from Alt+N menu but was passing wrong ARegion (alongside wrong mouse coords) to ED_view3d_win_to_3d_int when called from the header menu. Operator context INVOKE_REGION_WIN takes care of this. This also fixes wrong behavior of 'Mesh > Normals > Rotate' when called from the header menu. part of T69019 Reviewers: billreynish, mont29 Maniphest Tasks: T69019 Differential Revision: https://developer.blender.org/D5555 |
Commit Details:
Full Hash: eae9b86297876d2172681e880fe2bcc8450a01ed
Parent Commit: 54fd817
Lines Changed: +1, -1
1 Modified Path:
/release/scripts/startup/bl_ui/space_view3d.py (+1, -1) (Diff)