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Git Commits -> Revision f0ea8a1

April 3, 2015, 09:28 (GMT)
Use FPS value to sync the strand simulation time with the render time.

Additionally the time can be scaled using the timescale parameter.

Commit Details:

Full Hash: f0ea8a19c17ee9cf8b1955b5546aa44c32b823c2
Parent Commit: f19a416
Lines Changed: +1, -1

1 Modified Path:

/source/blender/physics/intern/BPH_mass_spring.cpp (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021