Blender Git Commit Log
Git Commits -> Revision f0ea8a1
April 3, 2015, 09:28 (GMT) |
Use FPS value to sync the strand simulation time with the render time. Additionally the time can be scaled using the timescale parameter. |
Commit Details:
Full Hash: f0ea8a19c17ee9cf8b1955b5546aa44c32b823c2
Parent Commit: f19a416
Lines Changed: +1, -1
1 Modified Path:
/source/blender/physics/intern/BPH_mass_spring.cpp (+1, -1) (Diff)