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Git Commits -> Revision f201b94

Revision f201b94 by Daniel Stokes (soc-2011-cucumber)
August 5, 2011, 05:22 (GMT)
Now dynamic lights from the light pool don't get converted to game objects.

Commit Details:

Full Hash: f201b94b2a557305b2c6e6c39a8d561af9e435a3
SVN Revision: 39043
Parent Commit: 07fac31
Lines Changed: +10, -3

3 Modified Paths:

/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+5, -0) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+1, -2) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+4, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021