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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Branches -> soc-2011-cucumber
"Soc-2011-cucumber" branch
Total commits : 94
Total committers : 4
First Commit : May 23, 2011
Latest Commit : April 29, 2012
Commits by Month
Date | Number of Commits | |
---|---|---|
April, 2012 | 5 | |
March, 2012 | 0 | |
February, 2012 | 0 | |
January, 2012 | 2 | |
December, 2011 | 4 | |
November, 2011 | 1 | |
October, 2011 | 6 | |
September, 2011 | 10 | |
August, 2011 | 20 | |
July, 2011 | 21 | |
June, 2011 | 19 | |
May, 2011 | 6 |
Committers
Author | Number of Commits |
---|---|
Daniel Stokes | 79 |
Dalai Felinto | 13 |
Alex Fraser | 1 |
Joerg Mueller | 1 |
Popular Files
Filename | Total Edits |
---|---|
properties_game.py | 16 |
RAS_StorageVBO.cpp | 13 |
GPG_Application.cpp | 12 |
rna_scene.c | 10 |
KX_Light.cpp | 9 |
BL_KetsjiEmbedStart.cpp | 8 |
DNA_scene_types.h | 7 |
KX_FontObject.cpp | 7 |
readfile.c | 7 |
KX_GameObject.cpp | 6 |
Latest commits
April 29, 2012, 00:33 (GMT) |
Merged revisions 45967-46052 from trunk/blender |
April 26, 2012, 03:11 (GMT) |
Merged revisions 45910-45967 from trunk/blender |
April 26, 2012, 02:32 (GMT) |
Some style clean up on if and for statements to match trunk. |
April 25, 2012, 04:58 (GMT) |
Fixing up UVs when using VBOs in the BGE as well as removing some unnecessary OpenGL commands. |
April 25, 2012, 00:59 (GMT) |
Merged revisions 41228-45910 from trunk/blender |
January 17, 2012, 03:54 (GMT) |
Changing the worldTransform and localTransform python attributes to use BLI_math to simplify the code. |
January 11, 2012, 02:13 (GMT) |
svn merge ^/trunk/blender -r42742:43270 conflicted files I had to fix manually: -------------------------------------- wm.py properties_particle.py properties_game.py rna_scene.c KX_BlenderInputDevice.h BL_BlenderDataConversion.cpp GPG_Application.cpp BL_Material.cpp KX_FontObject.cpp |
December 30, 2011, 11:15 (GMT) |
BGE Font Object - fix for offset (scaling also has to be taken into account here) |
December 30, 2011, 11:02 (GMT) |
Font Object Multiline fix. The offset was totally wrong when object had scale[1] != 1 |
December 20, 2011, 00:42 (GMT) |
Merge with trunk to r42742 |
December 19, 2011, 22:46 (GMT) |
Fixing what physics types the collision mask settings appear on. |
November 10, 2011, 04:13 (GMT) |
Merging revisions 41297-41712(HEAD) from Trunk |
October 26, 2011, 19:10 (GMT) |
part 1: svn merge --non-interactive -r41228:41234 https://svn.blender.org/svnroot/bf-blender/trunk/blender/ --accept=theirs-conflict (only source this time) still not trunk, but almost there |
October 25, 2011, 07:26 (GMT) |
October 10, 2011, 04:18 (GMT) |
Fixing up dynamic lights a bit to better match behavior in Trunk: * Removed some arguments and return types for some methods * Added a forfeit_blenderlight method to allow an inactive light to add it's light to the light pool * Added a wrapper struct to facilitate forfeiting lights |
October 7, 2011, 07:43 (GMT) |
remove desktop and fullscreen properties. They are both part of playerflag now also I removed the fullscreen from the DNA completely. I don't think we need doversion that.. |
October 7, 2011, 06:57 (GMT) |
October 6, 2011, 04:40 (GMT) |
svn merge -r40631:40820(HEAD) https://svn.blender.org/svnroot/bf-blender/trunk/blenderk 40790 manually merged. |
September 27, 2011, 19:43 (GMT) |
svn merge 40546-40630(HEAD) + fix wm.py (moving import os inside the operator to be more trunk-like) |
September 27, 2011, 06:44 (GMT) |
launch blenderplayer from ui not working in OSX fix - by Daniel Stokes and me |
MiikaHweb - Blender Git Statistics v1.06