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Git Commits -> Revision f2792e9

Revision f2792e9 by Pablo Dobarro (master)
April 20, 2019, 10:03 (GMT)
3D View: add opacity for sculpt mask display

This matches vertex/texture paint opacity options.

Useful because 0.75 is sometimes too dark to see the surface shading.

Resolves T63746

Commit Details:

Full Hash: f2792e91f034ed01469aa025503a4352a1e4455c
Parent Commit: 08f4cde
Committed By: Campbell Barton
Lines Changed: +41, -3

7 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d.py (+6, -0) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+14, -0) (Diff)
/source/blender/draw/modes/sculpt_mode.c (+7, -1) (Diff)
/source/blender/draw/modes/shaders/sculpt_mask_vert.glsl (+2, -1) (Diff)
/source/blender/editors/space_view3d/space_view3d.c (+4, -0) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_space.c (+7, -0) (Diff)
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