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Git Commits  -> Revision f59f655
		
			
			
		
| July 17, 2016, 10:37 (GMT) | 
| Fix for calculation of the view vector in strand shading. The product with the model-view matrix must take translation into account. | 
Commit Details:
Full Hash: f59f6553ccc69b6eb14d8641e5ea1ed343faaa08
Parent Commit: 71fce3c
Lines Changed:  +1,  -1
1 Modified Path:
/source/blender/gpu/shaders/gpu_shader_strand_vert.glsl (+1, -1) (Diff)


 Master Commits
 Master Commits MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021