Blender Git Commit Log
Git Commits -> Revision f59f655
July 17, 2016, 10:37 (GMT) |
Fix for calculation of the view vector in strand shading. The product with the model-view matrix must take translation into account. |
Commit Details:
Full Hash: f59f6553ccc69b6eb14d8641e5ea1ed343faaa08
Parent Commit: 71fce3c
Lines Changed: +1, -1
1 Modified Path:
/source/blender/gpu/shaders/gpu_shader_strand_vert.glsl (+1, -1) (Diff)