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Git Commits -> Revision f6cc14f
Revision f6cc14f by Clément Foucault (eevee-closure-lib-cleanup, eevee-ggx-lut-fix, eevee-probe-roughness-fix) February 8, 2021, 00:25 (GMT) |
EEVEE: Split closure_lit_lib.glsl |
Commit Details:
Full Hash: f6cc14f86e3695150a033e99f0ad0b27a55d0007
Parent Commit: 1df2f7a
Lines Changed: +975, -961
6 Added Paths:
/source/blender/draw/engines/eevee/shaders/closure_eval_diffuse_lib.glsl (+84, -0) (View)
/source/blender/draw/engines/eevee/shaders/closure_eval_glossy_lib.glsl (+125, -0) (View)
/source/blender/draw/engines/eevee/shaders/closure_eval_lib.glsl (+344, -0) (View)
/source/blender/draw/engines/eevee/shaders/closure_eval_refraction_lib.glsl (+128, -0) (View)
/source/blender/draw/engines/eevee/shaders/closure_eval_translucent_lib.glsl (+71, -0) (View)
/source/blender/draw/engines/eevee/shaders/closure_type_lib.glsl (+189, -0) (View)
/source/blender/draw/engines/eevee/shaders/closure_eval_glossy_lib.glsl (+125, -0) (View)
/source/blender/draw/engines/eevee/shaders/closure_eval_lib.glsl (+344, -0) (View)
/source/blender/draw/engines/eevee/shaders/closure_eval_refraction_lib.glsl (+128, -0) (View)
/source/blender/draw/engines/eevee/shaders/closure_eval_translucent_lib.glsl (+71, -0) (View)
/source/blender/draw/engines/eevee/shaders/closure_type_lib.glsl (+189, -0) (View)
2 Deleted Paths:
/source/blender/draw/engines/eevee/shaders/closure_lib.glsl (+0, -189)
/source/blender/draw/engines/eevee/shaders/closure_lit_lib.glsl (+0, -758)
/source/blender/draw/engines/eevee/shaders/closure_lit_lib.glsl (+0, -758)
6 Modified Paths:
/source/blender/draw/CMakeLists.txt (+6, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_shaders.c (+12, -6) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl (+2, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl (+6, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/surface_frag.glsl (+7, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_shaders.c (+12, -6) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl (+2, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl (+6, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/surface_frag.glsl (+7, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl (+1, -1) (Diff)