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Git Commits -> Revision f78e11d

Revision f78e11d by Nathan Letwory (master)
March 22, 2011, 15:28 (GMT)
[#26476] <specular> and <shininess> missing from Colada
reported by Juan Linietsky

Export <specular> for <phong> and <blinn> shaders, <shininess> was already being written for these.
<lambert> shader doesn't have <shininess>.

Right now we write <phong> when blender spec is phong, <blinn> when blender spec is blinn. When spec is
any other shader, and diffuse shader set to lambert, we export as <lambert>. Any other combination defaults
right now to <phong>. This will change when Blender specific profiles have been created for the shader
combinations in Blender.

Commit Details:

Full Hash: f78e11dc3888f6d0e3c4b3ea86ca29c9f142e3bf
SVN Revision: 35705
Parent Commit: e5eed21
Lines Changed: +39, -8

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