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Git Commits -> Revision f8497ca
Revision f8497ca by Charlie Jolly (master) March 16, 2021, 18:04 (GMT) |
Geometry Nodes: Implicit conversion change from distance to average Use average instead of distance when converting from float3/float2 to float. This matches behaviour of shader nodes. See: https://developer.blender.org/T86454 Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D10684 |
Commit Details:
Full Hash: f8497caf59e8fd6f8e42dc423c8f960a4ed7d04a
Parent Commit: 04e1feb
Lines Changed: +4, -4
1 Modified Path:
/source/blender/nodes/intern/node_tree_multi_function.cc (+4, -4) (Diff)