Blender Git Commit Log

Git Commits -> Revision f8497ca

Revision f8497ca by Charlie Jolly (master)
March 16, 2021, 18:04 (GMT)
Geometry Nodes: Implicit conversion change from distance to average

Use average instead of distance when converting from float3/float2 to float. This matches behaviour of shader nodes.

See: https://developer.blender.org/T86454

Reviewed By: JacquesLucke

Differential Revision: https://developer.blender.org/D10684

Commit Details:

Full Hash: f8497caf59e8fd6f8e42dc423c8f960a4ed7d04a
Parent Commit: 04e1feb
Lines Changed: +4, -4

1 Modified Path:

/source/blender/nodes/intern/node_tree_multi_function.cc (+4, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021