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Git Commits -> Revision fee0c90

January 24, 2021, 13:20 (GMT)
EEVEE: Depth Of Field: Various improvement

- Add compile time options for debugging.
- Reduce number of samples for slight focus gather.
- Increase/fix quality of background and foreground density change.

Commit Details:

Full Hash: fee0c901277e36fd0baf5e016bccc947e28f0232
Parent Commit: 4273256
Lines Changed: +259, -149

7 Modified Paths:

/source/blender/draw/engines/eevee/shaders/effect_dof_dilate_tiles_frag.glsl (+0, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_filter_frag.glsl (+4, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_gather_frag.glsl (+73, -48) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_lib.glsl (+121, -63) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_reduce_frag.glsl (+5, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_resolve_frag.glsl (+44, -26) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_dof_scatter_frag.glsl (+12, -10) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021