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Git Commits -> Revision ffd4601

Revision ffd4601 by Pablo Dobarro (master)
October 5, 2020, 17:38 (GMT)
Sculpt: Remove mask datalayer after extracting the object

When extracting a mask, the new object is going to have the same mask on
the same vertices, so it can't be sculpted without clearing the mask
first. It makes more sense to delete the mask datalayer from the new
object.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D9070

Commit Details:

Full Hash: ffd46014470567fa75a5b6492677137f07936428
Parent Commit: e1e0613
Lines Changed: +3, -0

1 Modified Path:

/source/blender/editors/mesh/editmesh_mask_extract.c (+3, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021