Revision 7d3f65a by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) June 4, 2021, 00:33 (GMT) |
EEVEE: Remove light specular during baking & fix bounce light |
Revision 6d3c7a8 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) June 3, 2021, 14:53 (GMT) |
EEVEE: LightProbe: Fix grid display and deduplicate code |
Revision 8e6deba by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) June 3, 2021, 14:35 (GMT) |
EEVEE: LightProbe: Fix light cache display visibility without overlays |
Revision d31e74d by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) June 3, 2021, 14:34 (GMT) |
EEVEE: LightProbe: Fix wrong shading on other cube faces Use modified viewmat instead of modified winmat. Too much code assume conventional winmat. |
Revision bdcf0cc by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) June 3, 2021, 14:34 (GMT) |
EEVEE: LightProbe: Fix level bias and visibility filtering |
Revision c8b40c5 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) June 3, 2021, 14:33 (GMT) |
EEVEE: Fix irradiance baking sample order |
Revision 2dc9db6 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) June 3, 2021, 13:17 (GMT) |
EEVEE: Fix irradiance smoothing wrong |
Revision 14df74e by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) June 3, 2021, 13:15 (GMT) |
EEVEE: LightCache: Port baking Some things differs from old implementation. - Object visibility is filtered correctly without using a visibility callback (which is to be removed). The implementation is also more high level using less low level tricks. A dedicated LightProbeView is created for each lightprobe cubeface to render using all pipeline (deferred and forward). There is still a few things not working. |
Revision 1f5c3c9 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) June 3, 2021, 13:15 (GMT) |
EEVEE: LightCache: Port back cache Display Nothing significantly different appart from codestyle. |
Revision d87161e by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) June 3, 2021, 13:15 (GMT) |
BLI: float3: add division operator between 2 float3 |
Revision ff00c1d by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) June 3, 2021, 13:15 (GMT) |
EEVEE: Fix background transparent Alpha of main output is transparency and not opacity. |
Revision 060c462 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) May 31, 2021, 12:25 (GMT) |
EEVEE: LightProbe: Finish loading and rendering of lightcache Starting to port lightcache.c to c++. |
Revision 0fb1621 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) May 30, 2021, 20:48 (GMT) |
EEVEE: Lightprobe: Add back lightprobe rendering support for world. Only world probe is supported for now. The new implementation diverge from the original by randomly selecting one lightprobe instead of sampling them all. This speeds-up rendering a bit. |
Revision 25dd16a by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) May 30, 2021, 20:48 (GMT) |
EEVEE: Fix crash cause by world material without attributes |
Revision 5fb1b27 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) May 30, 2021, 20:48 (GMT) |
EEVEE: Lightprobe: Port back lightprobe filtering No much change appart from code organization and structure. |
Revision 6376b57 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) May 30, 2021, 20:48 (GMT) |
DRW: Add DRW_view_frustum_bsphere_get |
Revision 31963c8 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) May 29, 2021, 14:59 (GMT) |
DRW: Increase shader library max supported lib count |
Revision 4495060 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) May 29, 2021, 14:44 (GMT) |
DRW: Add DRW_view_get_active |
Revision f4dbdd7 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) May 27, 2021, 23:07 (GMT) |
EEVEE: Lightprobe: Add simple world probe rendering and downsampling |
Revision e19c028 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) May 27, 2021, 22:51 (GMT) |
EEVEE: Add back world nodetree support Only for background for now. Support is now not using defines and just use the correct globals and uniforms to keep the same values as before. |
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