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Blender
Git "experimental_gp_weight" branch commits.
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October 17, 2017, 01:56 (GMT)
Remove last_palette_name field This isn't used for anything anymore. Removing it (and the padding) doesn't seem to cause any new glitches, so this should be ok.
October 16, 2017, 12:03 (GMT)
Code Cleanup - Remove all uses of gpd->last_palette_name The reason for this has been superseeded by the Palette Slots system
October 16, 2017, 10:47 (GMT)
Merge branch 'blender2.8' into greasepencil-object
October 16, 2017, 10:37 (GMT)
Fix typo error
October 16, 2017, 10:33 (GMT)
New Select Alternate operator This operator allows to select alternative points in a selected stroke. This can be useful to disolve or modify.
October 16, 2017, 07:33 (GMT)
Rename Panel Primitives to Shapes The "Primitive" name can be confusing. It's better to use "Shapes" because these options are to add new strokes with a predefined shape, not a new GP object with this shape.
October 16, 2017, 06:43 (GMT)
Update cyclic logic in old draw methods The first adjacency point must be equal to last one if cyclic enabled.
October 15, 2017, 17:27 (GMT)
Improve cyclic join The join of the first point was not perfect.
October 15, 2017, 16:33 (GMT)
Fix cyclic wrong opacity When enable stroke cyclic, the opacity of the final segment of the stroke was darker. The problem was related to the adjacency points used.
October 15, 2017, 15:51 (GMT)
Rectangle and Circle primitives Completed the work to create rectangles and circles.
October 15, 2017, 11:31 (GMT)
WIP: Basic rectangle primitive Still pending to show the feedback ghost image while create the primitive.
October 14, 2017, 09:54 (GMT)
Cleanup: Remove unused code
October 14, 2017, 09:28 (GMT)
Merge branch 'blender2.8' into greasepencil-object
October 14, 2017, 09:25 (GMT)
Cleanup: Change debug code No functional changes.
October 13, 2017, 17:35 (GMT)
Fix casting to bool before checking the flag
October 13, 2017, 17:32 (GMT)
Cleanup: style
October 12, 2017, 15:13 (GMT)
Merge branch 'blender2.8' into greasepencil-object
October 12, 2017, 15:10 (GMT)
Fix error selecting camera The edit shgroup creation must check active object to verify if it's a OB_GPENCIL
October 12, 2017, 11:09 (GMT)
Check object type
October 12, 2017, 10:33 (GMT)
Fix zdepth order with 3D objects When draw a new stroke, the stroke must be visible over all 3D objects and not in back of them. A new mix pass has been created to make a mix with default framebuffer using a gl_FragDepth = 0.0 to force to be in front .