Blender Git Loki

Blender Git "fracture_modifier-master" branch commits.

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January 18, 2018, 18:23 (GMT)
Memory: add MEM_malloc_arrayN() function to protect against overflow.

Differential Revision: https://developer.blender.org/D3002
January 17, 2018, 03:01 (GMT)
Fix T53810: Crash removing a scene used in render

Header drawing accesses the scene too.
January 16, 2018, 23:12 (GMT)
corrected some more special constraint breaking activation behavior (was activating too much)
January 16, 2018, 16:19 (GMT)
Revert "Fix T53752: Draw curve fails w/ stylus"

This reverts commit d0e0f33f57b02fecf75c08f3c144d07915367781.

Requested by author, since it raised new issues, better not have it in
bugfix release!
January 15, 2018, 15:55 (GMT)
small transform fix for animated mesh binding
January 14, 2018, 19:13 (GMT)
some corrective changes in special breaking activation behavior
January 14, 2018, 19:12 (GMT)
put animated mesh settings to new panel, some fixes
January 14, 2018, 03:50 (GMT)
Fix T53772: Presets don't support colons
January 14, 2018, 00:34 (GMT)
fix for binding, should leave no shards behind now
January 13, 2018, 01:50 (GMT)
Fix T47212: Luminance Key not working with HDR and out-of-gamut ranges.

Differential Revision: https://developer.blender.org/D2981
January 13, 2018, 01:42 (GMT)
Fix T53567: Negative pixel values causing artifacts with denoising

Now negative color values are clamped to zero before the actual denoising.
January 13, 2018, 01:41 (GMT)
Cycles: Fixed compilation of CUDA kernels. Follow-up fix for my last commit.
January 13, 2018, 01:41 (GMT)
Cycles: Workaround for performance loss with the CUDA 9.0 SDK.

CUDA 9.0.176 apparently caused some slow down on high-end Pascal cards that can be mitigated by increasing the number of registers. See https://developer.blender.org/F1142667 for a detailed comparison.
January 13, 2018, 01:40 (GMT)
Fix T53692: OpenCL multi GPU rendering not using all GPUs.

Ensure each OpenCL device has a unique ID even if the hardware ID is not
unique for some reason.
January 13, 2018, 01:38 (GMT)
Fix T53755: Cycles OpenCL lamp shaders have incorrect normal.
January 12, 2018, 23:39 (GMT)
fixes for bind animated mesh: transform and jump issues
January 12, 2018, 12:15 (GMT)
experimental bind of animated vertices (other object) to shards

this transfers vertex motion during simulation and allows some kind of "deformation" of the fractured mesh, without
refracturing it
January 12, 2018, 10:20 (GMT)
Cleanup: SGI format, avoid overflow

Harmless but causes warnings
January 12, 2018, 10:20 (GMT)
Cleanup: SGI format, use uint/short/char types
January 12, 2018, 10:20 (GMT)
Fix SGI foramt reader CVE-2017-2901

Integer Overflow Code Execution Vulnerability.

Reader no longer crashes on corrupt images (from own fuzz testing).
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021